# ContextMenuHandler

`class` in `http` · v0.3.1-next.0

<https://docs.seedcord.org/packages/http/0.3.1-next.0/classes/context-menu-handler>

Base class for a context-menu command handler on the HTTP transport (right-click a user or a message).

Pass the kind from ApplicationCommandType as the generic. Read the right-clicked entity from `this.target`, an `APIUser` for a user menu and an `APIMessage` for a message menu. Context menus carry no options, so a handler registered for several names reads `this.target` uniformly with no per-name branch.

```ts
abstract class ContextMenuHandler<
    Kind extends ContextMenuKind
> extends InteractionHandler<InteractionFor<Kind>>
```

## Constructors

### constructor

```ts
InteractionHandler(
    event: Event,
    core: Core,
    dispatch?: DispatchContext
)
```

Constructs a new instance of the `InteractionHandler` class

## Properties

### api

```ts
protected api: API
```

Typed Discord REST API (`@discordjs/core/http-only`) over `core.rest`, one instance per core. The interaction callbacks on `api.interactions` bypass the reply surface. The `no-raw-interaction-acks` rule flags them in handler classes.

### core

```ts
readonly core: TCore
```

### dispatch

```ts
protected readonly dispatch: DispatchContext | undefined
```

### event

```ts
protected readonly event: Event
```

### logger

```ts
protected readonly logger: Logger
```

### routeId

```ts
protected readonly routeId: string
```

### sender

```ts
protected readonly sender: TSender
```

### target

```ts
protected target: TargetFor<Kind>
```

### targetMember

```ts
protected targetMember: TargetMemberFor<Kind>
```

The right-clicked user's guild member, resolved only on user menus fired in a guild. Reading it on a message menu is a compile error.

## Methods

### buildSender

```ts
protected buildSender(
    event: Event,
    core: Core,
    routeId: string
): ReplySender
```

### defer

```ts
protected async defer(opts?: DeferOpts): Promise<void>
```

Show a "thinking" placeholder, then fill it later with [`edit`](/packages/http/0.3.1-next.0/classes/slash-handler#edit).

### delete

```ts
protected async delete(target?: TMessage): Promise<void>
```

Delete the initial reply or deferred placeholder. Pass a target to delete a message a prior send returned.

### edit

```ts
protected async edit(
    response: ReplyResponse<TNative> | string
): Promise<TMessage>
```

```ts
protected async edit(
    target: TMessage,
    response: ReplyResponse<TNative> | string
): Promise<TMessage>
```

Rewrite the initial reply or deferred placeholder. The targeted form rewrites a message a prior send returned.

### execute

```ts
abstract async execute(): Promise<void>
```

Holds the main logic of your handler. The dispatcher calls it after the handler's gates pass, so a gate that refuses stops `execute()` from running.

### followUp

```ts
protected async followUp(
    response: ReplyResponse<TNative> | string,
    opts?: SendOpts
): Promise<TMessage>
```

Send a new message once the interaction is acknowledged.

### reply

```ts
protected async reply(
    response: ReplyResponse<TNative> | string,
    opts?: SendOpts
): Promise<TMessage>
```

Send the initial response, exactly once.

### send

```ts
protected async send(
    response: ReplyResponse<TNative> | string,
    opts?: SendOpts
): Promise<TMessage>
```

Routes to reply, followUp, or edit based on the current ack state.

### showModal

```ts
protected async showModal(
    this: InteractionHandler<
        Exclude<Repliables, APIModalSubmitInteraction>
    >,
    modal: ModalLike
): Promise<void>
```

Open a modal. Must be the initial response to this interaction. The modal kind rejects this call at compile time (Discord forbids a modal in response to a modal).
